Would be fun if programming and knowledge increasingly began to resemble playing Starcraft. Can already see it happening with people commanding armies of Claude Code agents.
Similarly, interesting to noodle on what metrics carry over from pro gaming (APM, etc) and what don’t. I suspect some really nice user interfaces are possible here.
You can see different playing styles emerging too, eg. swarms of agents is sort of Zerg coded vs a more artisanal Protoss style of doing things
Who’s building the IDE that looks like this
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