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Boop.Fun leading the way with a new launchpad on Solana.

Bomp
The same token, traded on both BonkFun and PumpFun, with price naturally pegged using BOMP(bonk)/BOMP(pump) DLMM pools. When one wins, both win ☯
Can't tell if this is entirely AI or not, but overall, a pretty good/accurate summary of everything I've covered so far.
Will have a big technical article that covers almost everything about the pool and balancing mechanics with the release of the beta. I also want to emphasize it is a beta for a reason. I've been working on this non-stop for 3 days, but things will break and need tweaking naturally.

I IDENTIFY AS MASK (ALPHA GOON)Jan 8, 03:03
Aped $BOMP(p) here.
The project is building a Dual-Deployment Launchpad & Automated Rebalancer. It uses BOMP(p) and BOMP(b) to prove that you can bridge the two biggest launchpad communities on Solana without splitting the buying power.
- Instead of a normal pool, BOMP uses Meteora’s DLMM (Dynamic Liquidity Market Maker).
> They place the majority of the token supply in a single price bin at a 1:1 ratio.
> This creates a "Redemption Mechanism." It tells the market: "1 Pump token is ALWAYS worth 1 Bonk token.
- They have built a backend bot that acts as an active market maker.
> Fee Harvesting: Every trade generates fees.
> Auto-Correction: The bot uses those fees to buy back whichever "twin" is being sold too much.
> Slippage Optimization: It’s not just "1:1." The bot looks at real-time data from Jupiter to adjust for the difference between trading with SOL (Pump side) and USD/BONK (Bonk side), keeping the peg healthy even when the market is volatile.
- To prevent the pool from becoming one-sided, the bot "oscillates" between forcing BOMP(b) at a premium and BOMP(p) at a premium.
> This forces arbitrage bots to swap back and forth, ensuring that liquidity doesn't just sit still but stays balanced and healthy on both sides of the bridge.
- Currently, the Bonk pool often trades at a slight discount because it routes through USD1, while the Pump pool routes through SOL.
> The developer manually adjusts the DLMM range by about 4% to compensate for this routing difference. This ensures that even though the "path" to the token is different, the end price for the user remains fair.
- If creator fees go unclaimed for more than a week (meaning the DAO/Developer didn't move them), they are automatically diverted back into the protocol for rebalancing, buybacks, or incentives for other BOMP-deployed tokens.
> This creates an "anti-greed" mechanism that ensures the money always goes toward the health of the token if it's not being actively managed.
- This changes the game from PvP (Player vs. Player) to Cooperative Growth.
> Usually, if a token launches on two platforms, people "dump" one to buy the other. BOMP makes that impossible because a "buy" on one side strengthens the price on the other.
> allows a developer to launch a token that lives everywhere at once. You don't have to choose a side; you get the volume from both sides.
> They are building a system where "Creator Fees" aren't just given to the developer. Holders have to vote to release them. This prevents "mass-deploying" scams where devs just launch tokens to farm fees.
BOMP is effectively transitioning the Solana ecosystem from Passive Asset Listing to Active Liquidity Engineering. By using DLMM technology to turn competitors into stabilizers, they are building a more resilient, synchronized future for the trenches."
Ca: CfJxopGjVVPWsbaDM8izGbi3gL5U2C4tDYxeX32dpump
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For token pages in the future, would people prefer to have access to two charts, and both pairs, to buy whichever one they want and see different metrics?
Or have that entirely abstracted away in the backend/on-chain and have an interface that displays them combined as one token (one chart, one market cap, etc.)
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